﻿using System;
using System.Collections.Generic;
using OpenGL;

namespace System
{
	public partial struct Line3D
	{
		public void GLDraw()
		{
			A.GLDraw();
			B.GLDraw();
		}
		public void GLDrawFull()
		{
			GL.glBegin(GL.GL_LINES);
			A.GLDraw();
			B.GLDraw();
			GL.glEnd();
		}
	}
}